Glitch

Our first year, 2012, we created Glitch. The 2012 game was called Rebound Rumble and robots had to shoot foam basketballs into hoops and balance on bridges. Our rookie year was very successful! At competition we earned two awards: Highest Rookie Seed and Industrial Design. 


Sketchy

For the 2013 game, Ultimate Ascent, team 4085 created Sketchy. Sketchy was able to shoot Frisbees and climb a pyramid. With Sketchy we were finailists at the Queen's City Regional in Cinncinati, Ohio. We also recieved the Judge's Award. One of our team members, Isaac Khan, won the Dean's List award too!